
BRASSball League
Constitution
2008 Edition
League History, Philosophy,
Setup, General Information
The Bloomington Rotisserie and
Strat-O-Matic Society (or BRASS) began its first Strat-O-Matic league in 1987
on the campus of Indiana University in Bloomington, Indiana. BRASSball League members Kevin Kolb, Jim
Liesenfelt, and Vaughn Nuest were among these early BRASS members and
"founding fathers." The
first league was a face-to-face league with a forty-game season. In the following five-year period, they
played a total of 13 league seasons ranging in length from 40 games to 162
games. They often played 4
leagues, and over 400 games, in the year during which a given set of cards was
used.
BRASS' face-to-face league play
ultimately ended in the spring of 1992, after most of the original BRASS
members had finished their college careers and spread out across the
country. PBM League play was then
the only way to continue to pursue the Strat-O-Matic hobby together.
Some original BRASS members had
already branched into the PBM world in 1990, when BRASS brought its unique style
to PBM play and began operating a Winter PBM League. The Winter League has been going strong for years and
continues as the flagship PBM BRASS League. After years of successful face-to-face league play the
Winter League has served as the successful PBM proving ground for
"BRASSball".
The term BRASSball refers to the
type of extraordinarily realistic PBM experience that the ìfounding fathersî
crafted and enjoyed while the approach flourished for years in practice. The leagues were constructed and designed
to simulate almost every single aspect of owning a major league baseball
franchise. The leagues offer a
participant more than just drafting, trading, managing and dice rolling. They are also given the opportunity to
act as General Manager and to make the same financial decisions that his MLB
counterpart makes.
BRASSball also represents a way of
doing business in a PBM League. In
addition to simulating Major League Baseball franchise ownership, BRASSball is
also a philosophy designed to make the league a pleasant and rewarding pastime
for its members.
As the league is a leisure
activity, only friendly correspondence is tolerated among league
colleagues. The League
Administration assures that all mailings are made on time by employing a
rigorous program of fines for late mailings and an incentive program for
on-time mailings. The BRASSball
League offers several rewards to league members who meet all of their mailing
responsibilities.
The League Administration
publishes very thorough and timely statistical reports during the season,
relying on information provided from the League's membership. In addition to the required information
League members provide, we offer the League's membership opportunities to
contribute to the League's newsletters by offering monetary incentives for
newsletter articles.
Our league does not have a
Commissioner. Instead, there is a
League Director. This individual
is responsible for ensuring that the league runs smoothly. He authors a monthly newsletter,
collects and analyzes all monthly pitching rotations, tracks rosters and bank
accounts. Additionally, he
maintains / reports a list of who owns which draft selections, handles all
recruiting and other ìmailingsî, organizes and oversees all league operations,
and rules on all league matters and conflicts that may arise.
The BRASSball League is a 24-team
League that plays a 162-game season over a 6-month period from April to
September. The ìcomputer cardedî
players from every major league team are used as our major and minor league
talent pool. Each team is also
allowed to develop a limited ìamateur league systemî, containing players who
have never had a card. Each team
may carry seven such players, who are automatically signed to an amateur
contract.
The League also features true
inter-league play where every team plays every other team at least one
home-and-home series per season.
The League uses nearly all super-advanced rules of play, and a few
time-tested rules and improvements of its own. The League has six divisions (three per league) and a
ten-team post-season setup.
Each franchise received a
$50,000,000 bank account to begin League play. They used this money to sign their original players and
bankroll whatever they could for the future. After each season, every BRASSball franchise is awarded an
additional $35,000,000 to pay for the rookies and amateurs they draft, for
retaining or signing free agents, for ballpark changes, to purchase players,
and to cover any fines they may incur.
Similar to MLB, League members are
allowed three years of full player usage, at a cheap cost, for their newly
designated ìmajor leagueî players.
The single year ìYî contract allows the manager time to evaluate a
playerís talent before signing them to a significant amount of money. In addition, it also allows them a
cheap alternative for the extra plate appearances or innings pitched they might
need.
After three years, the manager
signs these players to a restricted or unrestricted major league contract. This is the last contract the player
will sign that is not driven by free agency. Several factors will drive what type of contract each
player signs. Bankroll, the
playerís talent, or lack thereof, and position depth, among others, are some of
these.
The restricted contract gives a
manager ìmatchingî rights to their player during the free agency period. To retain this right, the manager signs
the player to a higher priced contract.
These rights gives the manager the ability to match the highest offer
for the player or the possibility of receiving a draft pick in compensation for
the loss of a high-caliber player.
The unrestricted contract gives a
manager the flexibility, for whatever reason, to sign players to cheaper major
league deal. The cheaper cost,
though, comes with the loss of the before mentioned matching rights. All
contract specifics can be found outlined in Contracts (III).
Young players with cards, but
limited amount of PA/IPís, may be kept in the minor leagues for any number of
seasons until they have reached the threshold that establishes them as ìmajor
leagueî players. Young players
without cards may be kept in the amateur leagues until they receive their first
card, after which they must be signed to a minor or major league deal.
League play takes place in
ballparks using super-advanced weather effects and under a realistic schedule
of games occurring on set days with set start times for day and night
baseball. Off days are also
figured into the realistic schedule.
An owner may select an existing MLB park in which to play from season to
season or he may build his own park to fit his style of baseball. A manager may change his park every
three seasons. If he does,
he must pay the construction costs.
Active rosters can change from month to month and a manager may wish to
call up young players from his minor leagues for the September playoff drive. Each season, an All-Star game is played
in a different BRASSball park. A
different BRASSball owner will be awarded this opportunity every year.
The contract system and realistic
player movement that results from the free agency program, makes it exquisitely
challenging to keep a dynasty in place for very long -- much as it is in the
MLB world. It can be done, but
only through prudent drafting, trading and money management. The league setup makes it possible for
many teams to be competing for the playoff spots each year and offers the
possibility of a championship to a larger percentage of the league each year
than those leagues with simple, continuous ownership of players.
The Leagueís tabulation of on-time
e-mailing records, our system of fines for late e-mailings, and our incentive
program for on-time e-mailings has proven, in practice, to keep league
information flowing in a timely fashion to everyone. Since one's on-time e-mailing record can impact your
franchise in free agency, in the Draft and in your bank account, late mailings
tend to be very rare in BRASS Leagues.
The rules and regulations
contained in the Constitution ensure a fair, enjoyable, respectful PBM
experience for each owner. If
rules are not followed, there are swift, stiff, objective penalties imposed. The penalties are designed to serve as
a deterrent to some of the activities that drag down PBM leagues. They also serve to help weed out those
who do not have the commitment to participate in what we hope is one of the
premier leagues in the whole of North America.
Being a member of the BRASSball
League also means your opinion will be required in periodic voting processes
during the season. From All-Star
balloting to post-season awards voting, it is necessary to gather the
collective League opinion on occasion.
Voting is not considered optional in the BRASSball League.
The league will succeed as long as
everyone remembers that the primary reason we are playing Strat-O-Matic, and
have decided to enter into a league together with a group of others who enjoy
our hobby, is to have fun. The
quickest way to stop having fun, or worse yet, ruin someone else's fun, is to
start taking it all too seriously.
This is also the quickest way to join the ranks of the former BRASS
League members.
Several BRASSball League members
make up the Administrative Team on a year-to-year basis. In exchange for the significant extra
work these folks are contributing to the League, they draw a BRASSball League
salary, in League dollars, credited to their team's bank accounts.
Unless no other League members are
interested in an Administrative Team position, the same person should not hold
the same position for more than three consecutive years. Except for the League Director (LD)
position, which is an appointment for life, or as long as the Director wants
the job, whichever comes first.
The LD alone decides who fills the
positions on the League's Administrative Team and they alone appoint their
successor if necessary. The
members of this team, along with a brief description of their jobs and their
salaries appear below.
THE LEAGUE DIRECTOR
The League Director has the final
word, and has the authority to rule on all aspects of league operation. They have the final say on who joins
the league and stays in the league, and they rule on any disputes that may
occur.
The Director has the hardest job
in a league, as ambitious as ours, that attempts to simulate everything about
owning a MLB franchise. That job
is the assessment of how the league is working and deciding whether a given rule
or program needs to be changed, and if so, how to change it. With their authority to make changes
comes the responsibility to make the best decisions possible. Given this, they should not make
significant decisions without giving the League's membership a chance to offer
some input on a given issue.
In addition to the above duties,
the Director will be the person to whom all trades are reported. Owners will report their trades to the
LD. The Director will keep an
up-to-date listing of all the League's player rosters, player contract status
and team bank accounts. He will
provide periodic roster and bank account updates to the League, and will
provide a monthly trade listing report (if necessary).
The LD will also be the
clearing-house for all trade wire listings for any League members who wish to
advertise the players they may want to trade (if necessary). He will also maintain the address list,
the backup owner list and will publish a monthly newsletter, year-round.
Lastly, the LD is also responsible
for the more serious matters, including, but not limited to, manager integrity,
disputes, trade reviews and manager removal.
SALARY: $4,500,000 per year
LEAGUE STATISTICIAN
The League will have a
Statistician who tabulates all league statistics upon receipt of monthly ìgame
filesî containing game-by-game results for each team. The Statistician is responsible for creating and updating
roster files, including making all roster changes that result due to in-season
trades. Each month the
Statistician will distribute updated roster files that contain up-to-date
stats, rosters, league leaders, and standings. These files will be downloaded directly to each managerís
game prior to the next monthís play.
Specific details regarding the stat reporting process can be found in
the game playing instructions referenced at the tail end of this document.
SALARY: $3,750,000 per year
LEAGUE REPORTER
Each league, AL and NL, will have
a reporter who authors articles to be included in the monthly newsletter. As part of the position, the League
Reporter will author nine articles throughout the year about their league. The off-season duties include writing
articles regarding free agency (recap), the draft / hot-stove heater (summary
which includes a draft review and outlook) and the playoffs (recap of the
series) for the teams in their assigned league. During the season, the League Reporter will author a
report on the teams in their league.
This article will summarize the events, statistics, outlook, etc. for each
team from a monthly (and/or yearly) perspective.
SALARY: $3,750,000 per year
WEB SITE COORDINATOR
This individual will be
responsible for designing, updating, and generally maintaining the league web
site. The Webmaster will provide
the league with features such as up-to-date standings, trade wires, historical
records, and many other features intended to enhance the enjoyment of BRASSball
for everyone.
SALARY: $3,000,000 per year
DRAFT CONDUCTOR
This is the person who conducts
the Draft on draft day (either from a chat room, over email, an Internet blog,
an Internet bulletin board, or other electronic method in which participants
can post their selection publicly).
The Draft Conductor ensures that draft selections are completed in a
timely manner so as to complete the Draft in a reasonable amount of time. The Draft Conductor provides a draft
grid of all selections prior to the draft. In addition, each teamís protected (and unprotected) list is
sent to the Draft Conductor to allow him to complete his responsibility of
providing all protected lists to the league membership. The Draft Conductor will also provide a
draft report shortly after the completion of the Draft. Written instructions
are to be sent to the Draft Conductor for those who cannot participate in
person on draft day.
SALARY: $2,000,000 per year
FREE AGENCY CONDUCTOR
This is the person who handles
every aspect of the free agency process.
He collects the sealed bids, and does all the calculations necessary to
determine the winning bids for given players and to determine Type A and B free
agents. The Free Agency Conductor
is responsible for keeping the process moving. Additionally, he provides a daily signings report to the
league membership to help facilitate decisions in the process. He creates a full report of the winning
bids, losing bids, and Type A and B free agents to the LD for inclusion in the
newsletter.
SALARY: $2,000,000 per year
LEAGUE DIRECTORY PUBLISHER
This is the person who collects,
constructs, updates and publishes the League Directory. The Directory is a booklet featuring
the League's members and allows everyone to get to know each other a little
better. It will have about one
page per person worth of biographical or league information and will have a
photograph too so that we can all put a face with that voice on the other end
of the phone line. The League
Directory Publisher will issue update pages for everyone's directory booklets
every time the league's manager lineup changes.
SALARY: $2,000,000 per publication
A.
The Draft is held on the
FIRST Saturday in March at 11AM, Eastern Time, if conducted in an Internet chat
room format.
B.
The Draft will last for
a number of rounds sufficient to satisfy all owners OR until each owner has 40
carded players and 7 amateurs in his organization, whichever occurs first. With regards to amateur status, a
player is considered carded, and relinquishes amateur status, if they have
entered a major league game during their career.
C.
Any carded player not on
the 30-man protected list of one of the 24 teams at draft time is eligible to
be selected. A player is
considered carded if he received a regular, additional or computer card in any
previously completed MLB season.
More specifically, any player that has, in any MLB season, appeared in a
MLB game shall be considered carded, and can be drafted if they are not on the
protected list of one of the 24 teams.
D.
At the end of the draft,
teams are limited to owning 7 players who have never been carded by the game company. In other words, if a player has never
appeared in a MLB game, in any season, they are considered an amateur. (These 7 amateurs do NOT count against
a teamís 40 man roster.)
That number can increase through trades made after the draft.
E.
The Draft is conducted
via the Internet (normally in a chat room, over email, an Internet blog, an
Internet bulletin board, or other electronic method in which participants can
post their selection publicly), unless otherwise designated by the LD.
F.
You should be prepared
to make your selection when your turn comes. The Draft will move slowly for everyone if you are not
prepared.
G.
Beginning with the 2008
Annual Draft, the draft shall be conducted using a Time-Slotted Draft method
during the week centered around the scheduled Annual Draft day (the first
Saturday in March). The actual
implementation of the Time-Slotted Draft shall be agreed upon by the League
Director and the Draft Conductor.
The Draft Conductor shall communicate this process to the league members
in a timely manner prior to the Draft.

Table 1 Draft Schedule Template
H.
(Ignore if the draft is
held via the Internet.) If the
draft is conducted by telephone as it was in the past, the Draft Conductor will
phone you when it is your pick. He
will let the phone ring once and hang up.
He will then await your return call. You will be telephoned once, if you do not respond you will
be telephoned again to be sure that he dialed correctly. If you again do not respond you will
lose the pick. You can select that
pick after the entire Draft has been completed.
I.
(Ignore if the draft is
held via the Internet.) Be
prepared to make a call to update another league member if asked. Update calls by the league members
significantly hasten The Draft's conclusion by ensuring that there are fewer
names to be read off during each call by the Draft Conductor. Update calls should include not only
the names of the players who were drafted, but their new BRASSball teams as
well.
J.
Draft order for the
first 14 picks in each round will be in inverse order of the regular season
winning percentages of the non-Playoff teams. The bottom ten picks in each round will belong to the ten
teams who qualified for post season play, regardless of their winning
percentages as compared to the non-qualifiers. The 24th pick will belong to the World Series champ, the
23rd pick to the World Series runner-up, the 22nd pick to the League
Championship Series runner-up with the better record, the 21st pick to the
League Championship Series runner-up with the worst record. Picks #15-20 go to the teams who were
eliminated in the first round of the Playoffs. Picks #15 and #16 go to the first round wildcard losers, in
inverse relation to their regular season winning percentage. After that Picks #17-20 are ordered in
inverse order of these playoff team's regular season winning percentages.
K.
Tie breakers
for all selections will be best on-time mailing record first, regular season
series second, division record third (if in same division), record within the
teams league fourth (if in same league), and a coin flip fifth. In each tie case, the winner of the
tiebreaker selects ahead of the loser in alternate rounds starting with Round
1. The intent of the draft is to
place non-playoff teams in inverse order of their record. Thus, a team that ties another team and
won the regular season series 5-2, does not ìwinî the tie breaker as the team
that only won twice is judged to be the worst of the two teams.
L.
The Draft
contains a Bonus Round after Round Three for teams whose owners maintained
perfect on-time mailing records throughout the previous league year. Picks in this round are in the inverse
order of the previous seasons winning percentage. New league members must demonstrate a full season of perfect
on-time mailings to be eligible.
M.
Each team may protect up
to 30-carded players in their organization during the Draft.
N.
Players who still have
amateur status do not have to be protected. HOWEVER, amateurs may not be released DURING the draft. Refer to the Off-Season Mailing Deadlines (XXIX) section for the exact date. Any BRASSball team that fails to cut
their amateurs by this date will be forced to retain them through the draft.
O.
A list of your 30
protected players is due to the League Director and the Draft Conductor by
midnight of the deadline date.
Refer to the Off-Season
Mailing Deadlines (XXIX) section for the exact date. A fine will be assessed for being
late. Refer to the League Penalties (XXX) section for the exact amount.
P.
You may draft an
unprotected player from another team during The Draft. If you do, you must pay his owner $50,000
and reimburse him for the money remaining on his contract.
Q.
You may ìre-claimî an
unprotected player from your team during The Draft. This can be done without incurring any additional cost.
R.
Any unprotected player
that is NOT drafted or ìre-claimedî is no longer owned. However, the playerís previous owner is
still obligated to pay their contract.
S.
Owners must make their
draft day selections with complete independence. They may not collaborate with other managers in an attempt
to prearrange, or arrange during the draft, a ìdraft then tradeî or ìdraft then
acquireî transaction for any player(s) that would take effect at the conclusion
of the draft. As an
example, the following would not be allowed. Team A agrees to trade the player
it selects with its 5th round draft selection to Team B in exchange for Player
C. At Team Aís 5th round draft slot, Team B informs Team A of whom to
select. A fine will be
assessed on both teams that violate this rule. Refer to the League
Penalties (XXX) section for the exact amount.
A.
Each year, each team
will receive $35 million. The
money is credited to each team's bank account on the first day after the end of
each regular season. This is
BRASSballís version of revenue sharing.
BRASSball owners equally divide up the equivalent of MLBís gate
receipts, merchandising profits, TV contract money, parking and concession
revenues, etc. to allow everyone to compete on equal ground.
B.
When a player is signed
to a contract, the yearly average of the contract is deducted from the signing
teamís bankroll.
C.
There is no limit
(minimum or maximum) to the amount of money a manager can spend in any given
season. However, a manager cannot
have a negative bank account at any time.
Any excess (unspent) money will be carried over the next BRASSball
season. Additionally, there is no
limit to the number of seasons a team may carry over excess money.
D.
A player's current
contract status is found in the string of numbers and letters, inside the
parentheses, after his name on the team roster sheets.
Level 1 ñ Amateur (AM) contract
1.
A player who has never
been carded is signed to amateur contract.
2.
A player can be
re-signed, any number of times, to an amateur contract given that he does not
qualify as a carded player.
3.
The cost of the contract
is $50,000.
Level 2 ñ MO (minor league)
contract
1.
Any carded player that
hasnít reached 130 PAís or 40 innings in a MLB season, since they were selected
in the Draft (or signed in Secondary Free Agency), can be signed to a MO
contract.
2.
A player can be
re-signed, any number of times, to a MO contract given that he still meets the
qualifications and is currently signed to a MO contract.
3.
If a player, whose next
contract is determined to be MO, is not re-signed, that player will re-enter
the draft and start the process over.
4.
The cost of the contract
is $100,000.
5.
The playerís contract
status will be expressed as MO.
Level 3 ñ Y1 (major league)
contract
1.
Any carded player that
reaches 130 PAís or 40 innings in a MLB season for the first time since they
were selected in the Draft (or signed in Secondary Free Agency) can only be
signed to a Y1 contract.
2.
Any carded player,
currently signed to a MO contract, that reached 75-129 PAís or 30-39.2 innings
in the previous MLB season, can be signed to a Y1 contract prior to the
beginning of the BRASSball season.
3.
If a player, whose next
contract is determined to be Y1, is not re-signed, that player will re-enter
the draft and start the process over.
4.
The cost of the contract
is $200,000.
5.
The playerís contract
status will be expressed as Y1.
Level 4 ñ Y2 (major league)
contract
1.
Depending on of the
amount of PA/IP achieved, a player that was signed to a Y1 contract during the
previous BRASSball season can only be signed to a Y1 or Y2 contract. The player will need to be signed to a
Y2 contact if they reached 130 PAís or 40 IP during the previous MLB
season. If they did not reach 130
PA or 40 IP, they will need to be signed to a Y1 contract. Players that remain under the Y1
contract will be eligible for the playoffs if they reached 75 PA or 30 IP.
2.
If a player, whose next
contract is determined to be Y2, is not re-signed, that player will re-enter
the draft and start the process over.
3.
The cost of the contract
is $200,000.
4.
The playerís contract
status will be expressed as Y2.
Level 5 ñ Y3 (major league)
contract
1.
Depending on of the
amount of PA/IP achieved, a player that was signed to a Y2 contract during the
previous BRASSball season can only be signed to a Y2 or Y3 contract. The player will need to be signed to a
Y3 contact if they reached 130 PAís or 40 IP during the previous MLB
season. If they did not reach 130
PA or 40 IP, they will need to be signed to a Y2 contract. Players that remain under the Y2 contract
will be eligible for the playoffs if they reached 75 PA or 30 IP.
2.
If a player, whose next
contract is determined to be Y3, is not re-signed, that player will re-enter
the draft and start the process over.
3.
The cost of the contract
is $200,000.
4.
The playerís contract
status will be expressed as Y3.
Level 6 ñ A and U (major league)
contracts
1.
Depending on of the
amount of PA/IP achieved, a player that was signed to a Y3 contract during the
previous BRASSball season must be signed to a Y3, A or U contract. The player will need to be signed to an
A or U contact if they reached 130 PAís or 40 IP during the previous MLB
season. If they did not reach 130
PA or 40 IP, they will need to be signed to a Y3 contract. Players that remain under the Y3
contract will only be eligible for the playoffs if they reached 75 PA or 30 IP
2.
If a player, whose next
contract is determined to be A or U, is not re-signed, that player will be
released into the free agency pool.
3.
The cost of a basic,
non-free agent contract depends on the type and length you choose. The table below provides the possible A
and U contracts and their associated costs.
U
Type Contract A
Type Contract
Length Yearly
Payment Total Cost Yearly
Payment Total
Cost
1
yr $400,000 $400,000 N/A N/A
2
yr $500,000 $1,000,000 N/A N/A
3
yr $666,667 $2,000,000 $2,000,000 $6,000,000
4
yr N/A N/A $2,500,000 $10,000,000
5
yr N/A N/A $3,000,000 $15,000,000
6
yr N/A N/A $4,000,000 $24,000,000
7
yr N/A N/A $5,000,000 $35,000,000
N/A
indicates that a contract is not available for that type and length.
4.
A manager DOES retain
matching rights to a player who has finished an A contract. The player becomes a restricted free
agent (RFA).
5.
A manager does NOT
retain matching rights to a player who has finished a U contract. The player becomes unrestricted (UFA).
6.
The playerís contract
status will be expressed in a contract string taking on the following form:
(x,Ay) or (x,Uy), where x is a number representing the current year of the
contract, and y represents the length of the contract.
Examples: (1,U2) ñ Player is in the 1st year of a
2-year $1 Million unrestricted contract.
(3,A4) ñ Player is in the 3rd
year of a 4-year $10 Million restricted contract.
7.
A player who receives no
offers as a restricted free agent (RFA) may be signed to a new contract, either
a MO or Y1 contract depending on the amount of PA/IP he achieved in the MLB
season, by his team.
Level 7 ñ Free Agent (major
league) contract
1.
The cost of a free agent
contract depends on the type and length you choose (via the free agency bid
process) provided that the contract meets or exceeds the minimum Total Cost
amount for the length of years offered.
The table below lists the minimum contracts.
Length Yearly
Payment Total
Cost
1
yr $200,000 $200,000
2
yr $250,000 $500,000
3
yr $666,666 $2,000,000
4
yr $1,000,000 $4,000,000
5
yr $1,600,000 $8,000,000
6
yr $2,000,000 $12,000,000
7
yr $2,285,714 $16,000,000
2.
The maximum length of a
free agency contract is 7 years.
3.
The maximum length of a
contract extension is 7 years.
4.
The playerís contract
status will be expressed in a contract string taking on the following form:
(x, [F] y ñ $z[M/k]), where the x is a number representing the current year
of the contract, the F represents that the
contract is a free agent contract, the y represents the length of the contract,
the z represents a number equal to the total value of the contract signed, the
capital M is an abbreviation for million, the lowercase k is an abbreviation
for thousand.
Examples: (1F4-$12M) ñ Player is in the 1st year
of a 4-year $12 Million contract.
(3F3-$4.2M) ñ Player is in the 3rd
year of a 3-year $4.2 Million contract.
(1F1-$255k) ñ Player is in the 1st
year of a 1-year $255 Thousand contract.
Level 8 ñ Extended Free Agent (major
league) contract (a.k.a.
Contract Extension)
1.
A manager may extend a
playerís contract provided the playerís current contract was generated in free
agency.
2.
The cost of a contract
extension depends on the yearly amount of the playerís previous contract. The following structure details the cost
for a contract extension.
1-3
Years:
$5,000,000 per year or current player contract times 1.1 annually
4
Years: $6,000,000 per year or
current player contract times 1.15 annually
5 Years: $7,000,000 per year or current player contract times 1.2 annually
6
Years: $8,000,000 per year or
current player contract times 1.25 annually
7
Years: $9,000,000 per year or
current player contract times 1.3 annually
***Note: For each calculation above use the quantity that is GREATER.
3.
The maximum length of a
contract extension is 7 years.
4.
This contract extension
option may be exercised anytime between the original signing of the free agent
contract and September 25 during the final season of the contract.
5.
A player that has been
signed to an extended contract cannot be traded until July of the final year of
the extended contract. This is
intended to emulate a player agreeing to a contract extension in return for a
no-trade clause.
6.
The playerís contract
status will be expressed in a contract string taking on the following form: (x,
[X] y ñ $z[M]), where the x is a number representing the current year of the
contract, X represents that the contract is an extended contract, the y
represents the length of the contract, the z represents a number equal to the
total value of the contract signed, the capital M is an abbreviation for
million.
Examples: (1X3-15M) ñ Player is in the 1st
year of a 3-year $15 Million extended contract.
F.
Players drafted who have
never been carded are automatically signed to amateur contracts.
H.
All contracts are
considered guaranteed. If a player
is released before the termination of his contract, the team who releases him
is not entitled to reimbursement for the remaining value of the deal. This value is considered to be the
severance pay for that player and the contract is considered to be void upon
the player's release.
I.
A released player,
acquired by another team, must be signed to a new contract, regardless of the
length of his previous contract.
J.
If a player's career
ends because of a non-baseball injury or illness, or if the player dies, his
team is reimbursed 95% of the remaining value of the contract. This simulates the insurance protection
MLB teams have for cases where player's careers are ended by off-field
activities. The 5% loss is
considered to represent the sum of the premiums paid on the policy.
K.
You must notify your LD
no later than midnight of the deadline date which of your players you intend to
sign to MO, Y1, Y2, A or U contracts.
Refer to the Off-Season
Mailing Deadlines (XXIX) section for the exact date. A fine will be assessed for being
late. Refer to the League Penalties (XXX) section for the exact amount. The sections above can be used to
determine the playerís ìnextî contract. In addition, this notification should include those
players whom you intend to release from your organization.
A.
After a player's A, U or
free agent contract expires (or the player is not re-signed after completing his Y3 contract), he may obtain an offer
sheet from any league owner. The
offer sheets are obtained in the form of sealed bids mailed to the Free Agency
Conductor.
B.
The bid can be for any
number of years for any amount of money as long as they fall within the free
agent contract minimum and maximum limits (as described in III Contracts, Section E).
C.
Restricted Free Agents
(RFA)
1.
Players that had their A
contract expire are considered restricted free agents (RFA).
2.
A restricted free
agentís (RFA) owner does not submit a bid on him, but waits until all the bids
are in and will have the opportunity to retain his player.
3.
To retain the player, he
must match the best offer sheet a player is presented. [This is the contract formally offered
by another team with the intent to sign the player, not necessarily the top bid
itself.] He must match the length
of the contract offered and the dollar value. He may top the best offer in any way, if he wishes, and is
entitled to know which team signed the player to the offer sheet.
4.
Individual owners retain
the rights to their restricted free agents (RFA) not signed in the free agent
process. A player who receives no
offers as a restricted free agent (RFA) may be signed to a new contract, either
a MO or Y1 contract depending on the amount of PA/IP he achieved in the MLB
season, by his team. Or, the owner
may release the player to the Draft.
5.
Compensatory draft
selections for the loss of restricted free agents
a)
If an owner loses a
restricted free agent (RFA), he may receive a compensatory draft selection in
the next draft. The awarding of a
draft pick depends on whether his free agent is classified as a Type A or Type
B free agent. There will be up to
12 free agents classified as Type A and up to 12 more classified as Type B free
agents each year.
b)
A Type A free agent is
any one of the restricted free agents who receives one of the 12 best offers in
the given year's free agency process.
A Type B free agent is any one of the restricted free agents who
receives offers ranked from 13-24 in the given year's free agency process. Rankings are determined averaging the
contract bids submitted for all free agents, and ordering them from the best to
the worst in a given year's class.
c)
If a given year's free
agency process does not yield 24 quality offers, Type A and B free agents will
be determined by dividing the number of restricted free agents who received
quality offers in half. The top
half would be Type A's and the bottom half Type B's. If there are an odd number of restricted free agents who
receive quality offers under this scenario, the Type B's are to number one more
than the Type A's free agents.
d)
The following test is
applied to all of a given year's restricted free agent offers, ranked 13-24, to
verify that each is a quality offer.
Beginning with the offer ranked number 14, compare it to the one just above
it on the rankings list. If the offer's
value (as determined by the Bid Superiority Chart) is 25% (or higher) less
valuable than the one above it, this offer, and all the subsequent offers, is
considered to be of too low quality to deserve Type B status. As a result, the associated draft pick
compensation is not awarded.
e)
Example: If the offer
ranked number 16 is 25% (or higher) less valuable than the offer ranked number
15, Type A and Type B free agents will be designated from only the top 15
offers that year. The top seven restricted
free agent offers would be designated as Type A free agents and the next 8
would be Type B free agents and compensatory draft picks would be awarded to
the teams who owned these players if they could not match the offer.
f)
If there is more than
one compensatory pick awarded between any two rounds, the picks are ordered by
the quality of the free agent as determined by the average bid for his
services. For example, if one team
loses the three best free agents in the class, it would pick first through
third in the compensatory pick round immediately after Round 1.
D.
Unrestricted Free Agents
(UFA)
1.
Players that had their U
or free agent contract expire are considered unrestricted free agents
(UFA). In addition, players that
are not resigned after completing their Y3 contract are considered unrestricted
free agents (UFA).
2.
Unrestricted free agents
sign a contract with the team that presents the best offer sheet. [This is the contract formally offered
by another team with the intent to sign the player, not necessarily the top bid
itself.]
3.
An unrestricted free
agentís (UFA) former owner may submit a bid on his former player with the
intent to sign. The former owner
does not hold any advantage or matching rights when bidding for his former
players. There is no compensation
awarded to an owner who loses an unrestricted free agent.
4.
Individual owners retain
no rights to an unrestricted free agent (UFA) who receives no offers. These players go back into the Draft.
E.
The Free Agency
Conductor will provide a list of available restricted (RFA) and unrestricted
(UFA) free agents. Refer to the Off-Season Mailing
Deadlines (XXIX) section for the deadline for the completion of this
activity.
F.
All sealed bids for
these players are to be sent to the Free Agency Conductor. Refer to the Off-Season Mailing Deadlines (XXIX) section for the submission deadline of free agent
bids. Any bids sent after this
deadline will be disregarded. You
must clearly label your sealed bids so they are not opened by mistake.
G.
The Free Agency
Conductor will present a report on the status of each free agent player to all
owners. The League Director will
place all signed free agents with their teams and present an updated roster
sheet to all owners. Refer to the Off-Season Mailing
Deadlines (XXIX) section for the deadline of these responsibilities.
H.
To determine which free
agent bids are superior to the others; use the information in Free Agent Contract
Bid Superiority (V) section.
Free Agent Contract Bid Superiority and the Bid Superiority Chart that
is contained therein. The
processes described in that section will be used as the sole determinant in
finding the top free agent contract offer for a given free agent.
I.
If two free agent offers
are identical, the tie-breaker is: 1) best on-time mailing record, 2) lower
regular season winning percentage from the past season, and 3) coin flip.
J.
Owners must submit bids
with complete independence. They
may not collaborate to influence the designed secret, sealed bids in any
way. They may especially not
collaborate on bids designed to artificially set the market value on a given
player or on a given team's crop of free agents in a given year. This constitutes collusion, and like
MLB, carries a heavy penalty. Any
BRASSball member engaging in collusion-like practices against another owner can
be expelled from the league or be penalized at the sole discretion of the
League Director.
V.
Free Agent Contract Bid
Superiority
In developing and
using a system that attempts to simulate the decision making of the average MLB
free agent, the league makes some basic assumptions:
We
assume that the average free agent will be concerned about three main
characteristics of any contract offer: 1) length, 2) total value, 3) guarantee
status. When comparing contract
offers a free agent will use the first two characteristics listed above to
determine his average salary per season.
We assume that the average salary per season is the determining factor
in contract offers whose lengths are identical and is extremely important in
contract offers whose lengths are similar. We also assume that to eliminate an extra bookkeeping task
and to keep the comparisons relatively simple, we ignore guaranteed,
non-guaranteed, bonus clauses, option years, incentives, buyouts and other MLB
contract elements that would serve to make our job more difficult and muddy up
the comparison process. So, all
deals are said to be guaranteed--if you make the bid, you pay the price--no
escape hatches.
Beginning this
process by making the basic, logical assumptions listed above, we simplify the
process a great deal. We boil the
contract offer comparison process down to just one number, the average salary
per year. We realize that any
system we create in our PBM world to judge contract offer superiority is
missing the key element in the MLB process of determining bid superiority--the
living, breathing, thinking, deciding player. The only way to simulate the player's decision making is to
employ a device that places value on the same things a real player does, and
will make a judgment that is similar to a player's judgment. This "judge" is found in our
employment of the Bid Superiority Chart.
BID SUPERIORITY
CHART
Use this side for the LONGER of
the two offers
1 2 3 4 5 6 7
Use this 1 -- 1.5 1.75 2.0 2.25 2.5 2.75
side 2 -- -- 1.25 1.5 1.75 2.0 2.25
for the 3 -- -- -- 1.125 1.25 1.375 1.5
SHORTER 4 -- -- -- -- 1.105 1.165 1.225
of the two 5 -- -- -- -- -- 1.085 1.145
offers. 6 -- -- -- -- -- -- 1.063
In setting up the
Bid Superiority Chart, the League again makes a couple basic assumptions.
We
assume that a longer deal, for the same average salary per season, would be
judged superior by any free agent.
For instance, a 3 yr, $12 M offer would be better than a 2 yr, $8 M
offer. We further assume that
average salary per season was less of a determinant in comparing relatively
long-term offers than relatively short term offers.
The Bid Superiority Chart compares
two contract offers, using the assumptions outlined above as the driver for the
process we have already established, and determines which offer is better. It allows us to compare contracts of
any length and any total value. It
does this by using multipliers designed to "judge" (in place of the
live free agent) a shorter-term contract, of higher average salary per season,
against a longer-term deal, of less average salary per season.
The Chart makes the assumption that if you have two
offers of say, 5 yr, $15 M and 6 yr, $17 M (which translates to $3.0 M per year
for 5 years and $2.8 M per year for 6 years), the player would likely take the
long-term security. But on
competing offers of say, 5 yr, $15 M and 6 yr, $16 M the choice is not so
clear. The extra year of the
second contract at only $1 M, as compared to his average of $3 M per year under
the other deal probably would not be palatable. A few examples of competing offers, and the likely choice of
a free agent presented with these offers, shaped the chart:
Offer
#1 Offer
#2 Likely
Choice
5
yr, $15 M 6
yr, $17 M the
6 yr. deal
5
yr, $15 M 6
yr, $16 M the
5 yr. deal
3
yr, $12 M 4
yr, $15 M the
4 yr. deal
3
yr, $12 M 4
yr, $14 M the
3 yr. deal
In each set of examples above, the
chart assumes there will be a "break even" point, somewhere in
between the offers listed under "Offer #2," where the difference is
too close to call, or where the offers are basically equal. The Chart assumes
that the tiebreaker for all "equal" offers goes to the deal in which
the most money was offered.
The Chart treats longer-term
contracts with higher value because a free agent will usually opt for the deal
that guarantees him significant long-term security, over a short-term windfall;
additionally, because long-term contracts risk greater sums of money than
short-term contracts. In each case
however, the chart builds in the possibility that a player could select a huge
single-year or two-year payday over a long-term deal, electing to take his
chances on attracting interest in the free agent market after the year is
over. This is similar to how Wally
Joyner handled his off-season after the 1991 MLB season. Of course, as in MLB, a team takes a
significant risk by bidding this way.
They might get a good player, but at an extremely high price for a short
period of time, and do not even retain matching rights in the next free agent
cycle over this player. Now, let's
go through Chart usage.
Let's use one of the above
examples of competing contract offers.
Let's say we want to use the Chart to compare offers made by Team A and
Team B for Ken Griffey Jr. when he becomes a free agent. Let's say Team A offers Junior a 5 yr,
$15 M deal and Team B offers a 6 yr, $17 M deal. Who will Junior choose? To find out, we first determine the average salary per
season of the two offers. The Team
A offer averages out to $3 M per season (over 5) and the Team B offer averages
out to $2.833 M per season (over 6).
We are comparing a five-year deal
to a six-year deal, so the chart will be necessary to tell us the
"multiplier" we must use to find out if the smaller deal (the $15 M
deal) is superior to the larger one.
Use chart's "5" row and sight over until the "5" row
intersects with the "6" column.
This is the multiplier.
Multiply this quantity (1.085) by the average contract of the LONGER
deal. If the average salary of the
shorter deal is higher than this quotient, then the shorter deal is
superior. If it is not, the longer
deal is superior. The multipliers
allow us to compare a shorter length deal, with a little higher average
contract per season with longer-term deals to determine bid superiority. Let's work through the results.
The average salary of the Team B offer is $2.833 M per
season X the 1.085 multiplier = $3.074 M per season. Since this number is larger than the average salary of the
Team A offer ($3 M), the Team B 6-year deal wins out.
This process simulates what a free
agent is "likely" to do.
We cannot account for individual choices, or what we might do in their
position. All we can really employ
is a fair system which simulates the decision making of the "average"
free agent, who is motivated by just about all the same factors as the next
guy, or even us, if we were in their shoes.
VI.
Clustering Free Agent
Contract Bids
A team may bid on as many free
agents as it wishes, by "clustering" the bids according to the
procedure outlined in the following paragraphs.
If a team wants to bid on just a
couple guys and take their chances on landing them, fine. They may not be satisfied with less
than the top guy available at a given position and might prefer to draft a
young player in the next draft, instead of pursuing the rest. But if a team decides it wants one of a
given year's crop of second basemen, or starting pitchers, etc. it can
"cluster" its bids to define a group of players with something in
common in which they have interest.
Even if in total the bids exceed the team's bank account.
The clusters could be constructed
by position, by age or by "desirability." The bidding franchise can use whatever criterion it wishes
in which to cluster the players.
The clusters would simulate the process a MLB team goes through in
"pursuing" players to fill a certain need or desire. Perhaps a MLB or BRASSball team wants a
"franchise player" and doesn't care what position he plays. They might "pursue" several
players in one of their "franchise player clusters". Or perhaps if they want a #1
left-handed starter, they might well pursue a group of lefties that they have
on their "short list."
Let's say for example a BRASSball
team decides it has to have one of the current crop of free agent shortstops
and one of the current crop of free agent relievers. Let's also say that their current bank account holds $20
M. They could cluster their bids
in the following way to give them a greater chance at landing one of the
players they want.
They list the clusters they have
created and also list their bids, in descending order of total value. In our example, the team wanted a
shortstop or a reliever, so they might rank their shortstop and reliever bids
in the following way:
Shortstop
Cluster Reliever
Cluster
Player A $10
M for 3 yrs. Player
A $8
M for 3 yrs.
Player B $8 M for 3 yrs. Player B $7 M for 3 yrs.
Player C $4 M for 2 yrs. Player C $5 M for 3 yrs.
Player D $2 M for 2 yrs. Player D $3 M for 2 yrs.
Player E $1 M for 1 yr.
They might also choose to bid on a
couple backup middle infielders in the following way:
Middle
Infielder Cluster
Player A $500,000
for 1 yr.
Player B $400,000
for 1 yr.
When clustering bids, a team need
only ensure that the combined totals of the annual salaries of the top offers
in all their clusters do not exceed their bank account. In the case of our example, the total
annual salary, or the top salary in each of their clusters combined, is $6.5 M,
well under their $20 M budget.
If their offer for any individual
player within any cluster is the top offer (using the Bid Superiority Chart),
then their offer is considered to be the superior bid. If the player's current team owns
matching rights to the player, the superior bid could be matched, and the team
in the market for a shortstop, or whatever, would still have a crack at another
shortstop. Conversely, if the player is an unrestricted free agent (UFA), the
team simply has to notify the Free Agency Conductor informing him that they
wish to sign that player.
If a team submitted the superior
bid on two (or more) players from the same cluster, that team has the
opportunity to land one or two (or more) players. The team with the high bid must choose to ìpursueî the
player considered their ìtopî priority within the cluster. If that bid is
matched, they may then ìpursueî the second player that they had the top bid
on. This practice will also prevent
the team from getting ìstuckî with two starting shortstops (unless the team
WANTS both shortstops).
VII.
Secondary Free Agency
Process
A.
As a way for teams to
acquire additional PAís and IPís after The Draft, BRASSball employs a secondary
free agency process.
B.
The LD will publish a
list of undrafted, carded players in the post-draft mailing.
C.
Any team who wishes to
offer a contract to an undrafted, carded player may do so in a mailing to the
person conducting the process, normally the LD, by the deadline. Refer to the Off-Season Mailing Deadlines (XXIX) section for the exact date.
D.
The contracts available
are consistent with the contract options of those players selected in that
yearís draft.
E.
Contract offers can be
for a major league (Y1) or minor league (MO) contract, depending on the amount
of PA/IP he achieved in the MLB season.
F.
Contract offers must
equal or exceed the proscribed minimums of the Y1 or MO contract.
A.
A team may not have more
than 40 major league (carded or once carded) players on their roster at the
completion of the Draft. They may
exceed 40 at any other time.
B.
A team may not have more
than 55 players (carded, once carded, or amateur) on their roster at any given
time. In other words, all
players on your roster count towards the 55-man roster limit.
C.
Active rosters are
limited to 25 during the first 5 months of the season.
D.
Active rosters may
expand to 35 during the final month of the season.
E.
A team may carry up to
seven amateurs, players who never been ìcardedî, at the completion of the
Draft. (A team MAY exceed 7 after
the completion of the draft) These
players do not count against the 40-man roster limit.
F.
A team will need to
utilize a spot on their 40-man roster to retain the rights to a player who has
been carded in the past, but is no longer carded (perhaps due to injury,
playing in Japan this year, etc.).
Additionally, this player would NOT be classified as an amateur
non-carded player.
G.
Teams may
only make changes in their active rosters prior to a given month's play. That same roster needs to be used for
all home and away games for that team in that monthís play. To avoid over-usage fines, teams are
allowed to make changes to their active roster during the month of September
only. This will allow a team to
use all available player usage for those players nearing their usage
limits. Specifically, teams can
create unique MGR manager files for each September road opponent with different
active/inactive rosters (a player can be INACTIVE for its September road games
which are out of the owner's direct control, but ACTIVE for its September home
games which are in the owner's direct control.
H.
Each roster must have at
least 8 pitchers.
I.
Teams no longer need to
have one backup for each infield position due to the removal of injuries.
J.
A fine is incurred if a
team uses more than the allowable number of active players during a given
month's play. Refer to the League Penalties (XXX) section for the exact amount.
K.
The maximum amount of
players the SOM game can handle is capped at 35 hitters and/or 25
pitchers. If your roster exceeds
either of these maximums then you must notify the League Statistician by 10PM
EST of the 17th of the month of your roster for the upcoming
month. If a manager fails to
properly notify the statistician then the roster used for the previous monthís
games will remain in effect.
L.
In the months of April
through August, only players on major league contracts are allowed to be on an
active roster.
M.
In the month of
September, players on minor league (MO) contracts, in addition to the players
on major league contracts, are allowed to play.
N.
There is one exception
to the active roster size limits.
For a player that has a hitting card and a pitching card, i.e. 2003
Brooks Kieschnick, their owning manager, in games they (not HAL) are managing
their team, can have both cards active, resulting in 26 or 36 active
cards. The manager can only use
one of the two cards during any single game.
A.
We use all SOM game
company super advanced rules except for the following exceptions:
1.
Ignore injury readings,
batters and pitchers cannot be injured.
2.
We do use the game
company's super-advanced relief pitcher rest guidelines. However, each reliever is considered
rested at the beginning of each series.
3.
We do not use the Closer
rule.
B.
The DH rule is
used. The DH may only bat for the
pitcher.
C.
You may only pinch hit
for the last player you have at a given position if you are losing in the 9th
or later.
D.
A player can only play a
position they are eligible to play.
Unless, they are replacing a player pinch-hit for when losing in the 9th
or later. Use the game company's
guidelines when playing infielders and catchers out of position.
E.
An outfielder may play
another outfield position not listed on his card, according to the game
company's guidelines for such play.
F.
All pitchers involved in
trades are considered rested.
G.
A pitcher can only start
or relieve if they are eligible for each role.
H.
A position player may
not pitch.
I.
A pitcher
cannot be used as a starting designated hitter and cannot be used as a pinch
hitter (or pinch runner). A
pitcher cannot bat unless the DH was needed for a defensive replacement in the
late innings (7th or later). A
pitcher can be inserted as a position player, and take an at bat, if the last
player at a given position was pinch hit for. But the pitcher may be inserted only if there are no other
position players available. Both
NL and AL pitchers use the pitcher's hitting cards they earned during the
previous MLB season.
A.
Both owners must report
trades in writing to the LD. From
the end of the season through DRAFT DAY, all trades involving draft picks must
also be declared to the DRAFT CONDUCTOR.
B.
In-season trades must be
reported by midnight of the Trading deadline in order to have the trade
effective for the following month.
Refer to the In-Season
Mailing Deadlines (XXVIII) section for the exact dates. The deadline is critical to the League
Statistician, who has a limited amount of time to distribute the rosters.
C.
Out-of-season trades
must be reported as soon as they are made.
D.
An owner may trade money
and draft picks, but cannot trade next year's money.
E.
A traded player's new
team takes on responsibility for all remaining months and years of his
contract.
1.
Use the information
below to determine what percentage of the current year's contract you would be
liable for if you acquired a player during given points in the league's
accounting year.
ÿ
In ALL off-season deals
(September 16-March 15) teams pay 100% of current year's salary
ÿ
If a trade takes effect
for May's games, teams pay 83.33% (5 months out of 6) of the current year's
contract
ÿ
If a trade takes effect
for June's games, teams pay 66.67% (4 months out of 6) of the current year's
contract
ÿ
If a trade takes effect
for July's games, teams pay 50.00% (3 months out of 6) of the current year's
contract
ÿ
If a trade takes effect
for August's games, teams pay 33.33% (2 months out of 6) of the current year's
contract
ÿ
If a trade takes effect
for September's games, teams pay 16.67% (1 month out of 6) of the current
year's contract
2.
These are the default
contract liabilities. Trading teams may negotiate any
different contract payment arrangements they wish as part of a trade.
F.
No trade can be made
involving any players to be named later, whether the deal is announced as such
or arranged as part of a future trade.
G.
You may sell a player,
but you may not loan a player.
H.
An appeal may be made to
the League Director if any owner thinks a trade should be nullified because it
is unfair.
I.
The LD will only nullify
or negotiate an altered trade if it absolutely will not benefit one of the
owners at present or in the future, or because something dishonest has occurred
during a trade. The LD may also
look critically at "lopsided" trades designed to aid a team for the
current year only if a given manager's long-term league membership is in doubt.
J.
A team may also trade
its draft choices. However, there
are the following restrictions:
1.
A team must, at all
times, RETAIN a total of FOUR draft choices in the first five rounds between
the current yearís Draft and the next yearís Draft.
2.
A team may not trade
draft selections for any Drafts other than the upcoming Draft and the one after
it.
3.
A team may NOT benefit
from trading a draft pick that occurs after their last pick in a given
Draft.
Example: A team is not entitled to trade a sixth round
draft pick if it stopped drafting in the fifth round. A team is not permitted to trade something it does not own,
even if it expected to be drafting past the sixth round at the time of the
trade. If a team finds itself in
this position, it must either:
a)
Trade places with the
team who owns their sixth pick
b)
Pass on the fifth round
selection and make their final pick in the seventh
c)
Use the fifth round pick
but release a player and select another one sometime after the sixth round pick
they traded.
K.
New league members may
not trade until they are announced as a new league member.
L.
The LD may not make a
trade based on information they obtained from someone's trade wire listing
prior to making the entry public.
They must wait to discuss trade specifics until they could reasonably
expect others to have received the trade wire listing.
M.
Trading is frozen from
midnight of the date free agent bids are due to the Free Agency Conductor until
midnight of the second day following the completion of free agency.
N.
Trading is frozen from
midnight of the date 30-man protected rosters are due to the Draft Conductor
until midnight of the first day following the draft.
XII.
Monthly In-Season
Mailings
A.
Home Series
Results to Opponent(s) and League Statistician(s)
1.
You must send the
resulting ìexportî game files, for the home and away team, of each game, to
each of your home opponents, as well as the statistician and backup
statistician. You can locate
these files under the /cdrombb/export directory.
2.
You must send complete
statistical reports, box score as well as batter-by-batter (or play-by-play)
account of each game, to each of your home opponents.
3.
Refer to the In-Season Mailing
Deadlines (XXVIII) section for the Home Series Results deadline. Each of the above activities must be
completed by this date.
4.
Failure to send (or for
being late) home series results to any opponent or the statistician will result
in a fine. Refer to the League
Penalties (XXX) section for the exact amount(s). Additionally, if the game files are not
received by the League Statistician by the deadline, the LD will play the games
using each teamís HAL file to prevent any delay in the monthly SOM league file
distribution. There is no
guarantee that usage will be monitored during these games. It is highly recommended that you
submit your results well in advance of the deadline.
5.
If you have completed
the games early, do not wait until the deadline to report these. Early mailings help your opponent have
more time to review their stats, construct next month's road instructions, and
figure his pitching rotation. It
will also help the statistician sort through the ìtonsî of files he has to sort
through on a monthly basis.
6.
The Statistician will
tabulate stats for all teams, and then send out an updated roster file to be
directly imported to your game.
This update will include all games to that point in the BRASSball
season, as well as any trades that transpired the previous month. If the Statistician has received
results from everyone in the League by the Home Series Results deadline, he
should be able to distribute the updated roster file within 1-3 days, leaving
each manager time to construct their HAL by the Road Instructions deadline.
B.
Rotation to the
League Director
1.
You must submit your
starting pitcher rotation to your LD prior to each month's play. After this rotation is submitted, you
may not change a starting pitcher for any game that month. The rotations must be submitted by the
Rotation deadline.
2.
Refer to the In-Season Mailing
Deadlines (XXVIII) section for the Rotation deadline.
3.
You can submit your
starting pitcher for any amount of months, or the entire season if you so
desire. You may also submit your
HAL, along with password, that contains your rotation to the LD to satisfy this
obligation. Just state your
intentions to the LD. If the
rotation changes, you must notify the LD prior to the monthís play that the
rotation change has occurred.
4.
Failure to send (or for
being late) your rotation to the LD will result in a fine. Refer to League Penalties (XXX) section for the exact amount.
C.
Road Instructions
to League Statistician(s)
1.
You must provide your
HAL file that contains your active roster, rotation, lineups, etc. to the
League Statistician and Backup Statistician.
2.
Refer to the In-Season Mailing
Deadlines (XXVIII) section for the Road Instructions deadline.
3.
Failure to send (or for
being late) road instructions to the League Statistician or Backup Statistician
will result in a fine. Refer to the League
Penalties (XXX) section for the exact amount(s). In addition to the fine, the LD will
create a HAL for your team for the given month to be used in the league file.
D.
SOM League File
Distributed by the League Statistician
XIII.
Composition of Road
Instructions
A.
The use of HAL or Super
HAL for your road instructions is required. You will need to prepare your .mgr file to send to the
League Statistician for inclusion in the SOM League file for the given month. HAL is in charge of all in-game
decisions for your team. All
in-game situations will be dependent on how much programming of the HAL
interface you wish to do for your team.
B.
As part of your HAL
file, you also need to program your active roster, pitching rotation and
starting lineups for the month in HAL.
C.
There are two allowed
exceptions to the above.
XIV.
Home Managerís
Obligation to Opponent
A.
You must send the
resulting ìexportî game files, for the home and away team, of each game, to
each of your home opponents. You
can locate these files under the /cdrombb/export directory.
B.
You must send complete
statistical reports, box score as well as batter-by-batter (or play-by-play)
account of each game, to each of your home opponents.
C.
For each game, the two
game files should be retained until after the League Statistician delivers the
updated league files, this includes the updated statistic files and the next
monthís rosters. This is necessary
in case of a replay or the mailing doesn't reach its intended party.
D.
The home manager should
take every precaution to ensure that each game is played with the correct SOM
league file (distributed by the League Statistician). Failure to take this precaution could result in a replay of
the game (or entire series).
E.
If you are late with a
mailing to an opponent, you incur a late-mailing fine. The person who makes the late mailing
is the one obligated to report this late mailing to their LD rather than his
opponent. League on-time record is
the primary tiebreaker for many league ties, and accurate reporting of on-time
records is essential to employ this tiebreaker fairly.
F.
If a league member does
not report his late mailing to another league member, his inaction has biased
the on time mailing record tabulation for his own benefit while forcing the
other league member to report his lateness. The LD may double or triple the fines for a late mailing to
another league member at their discretion if the league member fails to report
his own lateness.
G.
Replay requests should
be made in a polite manner and should be received by the home manager with
respect. Each replay request and
resolution should be handled entirely between the two managers involved, though
a manager may wish to contact their LD to get his opinion of the validity of
his request.
H.
The LD should become
involved in a replay resolution only if the two managers involved cannot reach
a replay agreement. If necessary,
the LD will rule on the replay.
I.
Frivolous replay
requests risk the good will of others and your position in the League. Please be sure of your request before
making it.
A.
Sending mailings on time
is a fundamental obligation of a BRASSball league manager. Late mailings slow league progress,
inconvenience our fellow league members and show a general lack of interest in
retaining your BRASSball franchise.
The league offers an incentive / reward for fulfilling all of one's
mailing responsibilities each year by tabulating on-time mailing records for
each BRASSball owner.
1.
The on-time record is
used as the primary tiebreaker in the regular draft selection order.
2.
The on-time record is
used as the primary tiebreaker in the compensatory draft selection order.
3.
The on-time record is
also a qualifier for participation in the bonus round of the draft. To qualify for this draft choice, the
BRASSball owner must have recorded a perfect on-time record during the past
year.
ÿ
The bonus round is positioned
after the third round and before the fourth round.
B.
Any member of the League
Administrative Team who receives mailings will tabulate the on-time records for
the league members.
C.
The LD will compile the
league membership's on-time records at the end of the season.
D.
The LD will record each
late mailing as a strike against the on-time record of the league member who
made the mailing later than required.
E.
A mailing is considered
to be late, and recorded as such, when it is sent after midnight of the
deadline (or post-marked a single day later than required).
F.
Accurate tabulation of
on-time records is essential to using the information fairly and for the
purpose it was intended. The LD
can only compile an accurate record if every league member understands his
obligation to report his late mailings and without forcing this responsibility
onto the mailing recipient.
Obviously, failure to report lateness to the LD could appear as if you
are attempting to avoid the penalty.
XVI.
Home / Road Discrepancy
Program
In the BRASSball League, we hold
maximum effort for our home opponents as a high BRASSball League ideal. If everyone gives consistent effort in
this regard, a team should perform to approximately the same degree above or
below average at home as they do on the road. Knowing that the dissatisfaction with the lack of reliable
road results along with the lack of honest effort on the part of opponents are
two problems that can fell any League. The BRASSball League uses the program detailed below
to encourage and reward the honest effort at home that leads to small home/road
discrepancies.
At the end of each season, the LD
will determine the BRASSball League average of the discrepancy between home and
road records and express it in terms of the home/away games differential.
Example: Suppose that the average
BRASSball team won 8.3 more games at home than on the road in a given
season. After determining the
BRASSball League average, the LD will list those teams whose home/road discrepancy
was lower than this average. From
this, they will establish the range of discrepancy over which awards will be
given by using the BRASSball League average as one end of the scale while using
the home/away games differential for the team with the least discrepancy as the
other end. After which, they will
divide the range into fifths issuing the appropriate cash awards for the range
into which a team falls.
The following example illustrates
this method.
Here are the teams who had smaller
discrepancies than the League average of 8.3 and the method used to determine
the award ranges.
Team 12: +7 games
Team 20: +4 games The
League Average = +8.3
Team 4: +4 games The
smallest discrepancy = -5
Team 17: +2 games
Team 10: even The
range over which awards are given = 13.3
Team 8: -1 games Dividing
the award range into fifths = 2.66 per range
Team 23: -5 games
The award ranges are therefore: The
teams who fall in the award ranges are therefore:
Award Range #1: -5.00 to -2.34
games: Team
23 (-5 games)
Award Range #2: -2.33 to +0.32
games: Team
10 (even), Team 8 (-1 games)
Award Range #3: +0.33 to +2.98
games: Team
17 (+2 games)
Award Range #4: +2.99 to +5.64
games: Team
20 (+4 games), Team 4 (+ 4games)
Award Range #5: +5.65 to +8.30
games: Team
12 (+7 games)
The cash awards per range are as
follows, each year:
Award Range #1: $3,000,000
Award Range #2: $2,500,000
Award Range #3: $2,000,000
Award Range #4: $1,500,000
Award Range #5: $1,000,000
XVII.
Newsletter Article
Incentive Program
The LD will publish a monthly newsletter
with their own text on League news, statistics, standings, trades, trade wires,
league leaders, league history, bank accounts, updated rosters, and many other
elements. But, the BRASSball
League encourages everyone to participate in the construction of this league
digest and journal by reserving a portion of the newsletter and website for
your articles. In fact, the League
pays you for the articles.
BRASSball members can submit up to
TWELVE articles per year limited to two sides of a newsletter page. Topics can range from your team's
in-season play, off-season plans, unusual series or events that occurred in
League play, team history, BRASSball League events, anything concerning MLB and
the baseball news of the day.
You'll receive $300,000 for each article.
League Administrators are limited
to following compensation for additional articles:
ÿ
The LD cannot receive
compensation for additional articles.
ÿ
The League Statistician
can be compensated for one additional article.
ÿ
The League Reporters can
be compensated for one additional article.
ÿ
The Website Coordinator
can be compensated for three additional articles.
ÿ
The Draft Conductor can
be compensated for six additional articles.
ÿ
The Free Agency
Conductor can be compensated for six additional articles.
ÿ
The League Directory
Publisher can be compensated for six additional articles.
This will afford the rest of the
league's membership an opportunity to earn close to what the Administrative
Team members earn.
For articles about the BRASSball
League, you ARE OBLIGATED to not injure the reputation of another League
member(s) or influence othersí opinions about them in a negative way. Each BRASSball League member is
entitled to building their own reputation through their own contact with other
BRASSball League members. Be
careful to consider the impact of what you write and how you write it. The LD may opt not to publish anything
they consider libelous or mean-spirited.
XVIII.
In-Season Standings
Incentive Program
In order for the league to have
up-to-the-moment standings on the league website, the following incentive
program is in place.
When a manager completes a HOME
series he sends a message to the LD that states in the Subject line the results
of the series. Example: NEW YORK (2) @ BOSTON (2). This is all that is needed. Please follow that format.
A manager will receive $10,000 for
each series reported in such manner.
If a manager reports all 23 of the series that he is responsible for, he
receives a $70,000 bonus, which results in the equivalent of one newsletter
article.
As this is meant to reflect the
contribution equivalent of a newsletter article, the same rules apply as
outlined in the ìArticle Incentive Program,î i.e., the maximum allowed articles
is twelve, the LD doesnít receive credit for articles and so forth.
A.
The three division
winners in each league qualify for the Playoffs, as do the two teams with the
best records among non-division winners in each league. These are the two wild card entrants to
the playoffs.
B.
If two teams finish tied
for the division lead, a single game playoff between the two teams will be
necessary. The winner will win the
division crown, whereas the loser will need to qualify for the postseason as a
wildcard.
C.
If two teams finish the
regular season in a tie, and only one can enter the playoffs, a single game
playoff between the two teams will be necessary. The winner will qualify for the playoffs, whereas the loser
will be eliminated.
D.
In any single game
tiebreaker situation, the resulting PA and IP do not count against your season
totals. However, you do need to
follow normal rest guidelines for starting pitchers. September call-ups are not eligible for play. The 25-man roster for this game will be
the same 25-man roster for the rest of the playoffs, if the team moves on.
E.
Tiebreakers for the
playoff seeds will be regular season head-to-head series first, division record
second (if in the same division), record within the same league third, and a
coin-flip fourth. In each tie case,
the winner of the tiebreaker receives the higher seed in the playoffs.
F.
The Playoffs begin as
soon as possible after the regular season ends.
G.
The division winners
have a bye during the Wildcard round and as such, will be completely rested for
their initial series.
H.
BRASSball employs a
realistic playoff schedule for determining playoff dates, times and rest for
pitchers. This document is
cumbersome for placement within the constitution. It will be distributed prior to the beginning of the season
with the regular season schedule and again at seasonís end for the playoff
teams. The schedule will always be
passed along to a manager who asks to see a copy.
I.
To be eligible for
post-season play, a player must be on a major league contract.
J.
Only starting pitchers
who started 20 or more games during the BRASSball regular season may start
regularly in the post-season.
Starting pitchers making 15 to 19 BRASSball starts may start 1 BRASSball
playoff game per series. Starting Pitchers with fewer then 15 BRASSball starts
cannot be started in BRASSball playoff games.
K.
Only relievers who
pitched 45 innings or more during the BRASSball regular season may be used
regularly in the post-season.
Those who pitched less than 45 innings are limited to one inning per
appearance.
L.
Starters may be used as
relievers in the post-season.
Unless indicated otherwise on their cards, starters will have the
following restrictions:
1.
A relief endurance of
(1).
2.
Cannot pitch more than
three innings per game.
3.
Cannot enter a game
before the completion of the fifth inning. Exception, they may enter the game prior to the completion
of the fifth inning, if the opposing team puts the potential fifth run on base.
M.
The restrictions for
hitters, based on the playerís BRASSball regular season usage, are as follows:
1.
Hitters with 300 or more
plate appearances, 200 or more for catchers, may play regularly.
2.
Hitters with less than
300 plate appearances, less than 200 for catchers, have the following
restrictions:
a)
They may start one game.
b)
They may pinch hit once
in the other games.
c)
They may enter any game
for good from the sixth inning on.
d)
EXCEPTION: They may start more than one game if:
1)
They were a platoon
player whose primary role was to play against left-handed pitchers.
2)
They fill the same role
as they did during the BRASSball regular season.
3)
NOTE: The LD will settle
any dispute about what constitutes ìprimary roleî or ìthe same roleî in the
post-season.
N.
After the completion of
the Wildcard round, the Second Round Playoff Series match ups in each league
are as follows:
1.
Remaining playoff team
with worst winning % @ Division Winner with best winning %.
2.
Remaining playoff team
with 3rd best winning % @ Division Winner with 2nd best
winning %.
3.
Wildcard team cannot
host a 2nd round series.
O.
The League Championship
and World Series match ups are as follows:
1.
Remaining playoff team
with worst winning % @ Remaining playoff team with best winning %.
2.
Wildcard team cannot
host the League Championship series.
3.
Wildcard team can only
host World Series if each leagueís World Series representative is a wildcard
team.
P.
All series are 7-game
series and are conducted using the 2-3-2 format.
Q.
The playoff series
should be played face-to-face (or use NetPlay, or the phone) whenever possible
to provide greater fun and to eliminate the possibility of unsatisfactory
interpretation of road instructions / HAL.
R.
If two opponents cannot
agree on whether a series is to be played face-to-face, by phone, through the
mail, etc. they should consider a mutually agreeable third party to play the
series.
S.
A copy of the gameís box
scores must be sent to your LD to keep as a league record.
XX.
League Championship
Trophy
The team who wins the BRASSball
League Championship also wins a League Championship trophy. The trophy will be his to keep as a
memento of his championship season.
A.
The LD will seek the
league's input when rules or programs need to be changed. After considering everything, their
decision will be final.
B.
The LD may wish to share
with the League any respectfully submitted opinions or ideas about the league
that they encounter. When this information is contained in newsletters, it can
help keep people informed of what others are thinking about the league, its
programs and prospects for change.
It can also lead to discussions and commentary on future league
operations and potential changes or improvements.
A.
Owners design their own
ballparks or select an existing MLB park in which to play.
B.
You may include weather
effects covering good, average and bad weather and they may change according to
the month in which the games are taking place and whether it is night or day.
C.
The months of play in
the BRASSball season coincide with those in the MLB season, so existing MLB
parks and their super-advanced weather effects by month, day and night will
work well if you want to use them.
D.
Day games and night
games are designated on the league schedule.
E.
If you select a MLB
park, you always play with the current season's ballpark dimensions. These often change slightly from year to
year.
F.
Any ballpark can be
changed in any manner after it has been used in its current configuration for
three complete seasons. The cost
to change is $500,000.
G.
Replacement managers,
upon entry into the League, may change their parks at no cost.
XXIII.
Official Statistics and
Scoring
A.
Official statistics are
determined / handled by the Strat-O-Matic game. The following are for informational purposes only.
1.
Hit batters and
sacrifices are recorded, but do not count against plate appearance totals. Sacrifice flies also do not count
against plate appearance limits.
2.
The following is counted
as an at bat for a hitter: single, double, triple, homer, an out of any kind,
reached on error, reached on fielder's choice.
3.
The following does not
count as an at bat, but counts as a plate appearance: walk, reached on
catcher's interference. NOTE: On
catcher's interference, the catcher is given an error.
4.
Earned runs should be
figured using the following guidelines: In order for a run to be earned, it
must be scored without the aid of errors or passed balls. To determine whether runs are earned,
reconstruct the inning without the errors or passed balls. If there is doubt as to whether a run
is earned, the pitcher shall be given the benefit. A relief pitcher is not credited with an earned run if any
runner scores who was on base when he entered. If a relief pitcher induces a force play, he is also not
responsible for the resultant base runner. For instance, a relief pitcher enters the game with a man on
first. He retires the first batter
on a short-to-second fielder's choice.
The runner is still not considered his responsibility since he induced
the ground out, effectively "retiring" the batter. If the runner scores, the run is
charged to the pitcher who initially put him there.
5.
A save is credited when:
a)
A relief pitcher enters
the game in a situation where the tying run is at least in the on-deck circle
and finishes the game without relinquishing the lead.
b)
A relief pitcher pitches
the final three innings of a game without relinquishing the lead.
c)
A relief pitcher pitches
from the beginning of the last inning and protects a three-run lead (or
closer).
A.
League dues are $15.00
each year and are to be postmarked no later than midnight on September 25.
(Dues may be waived, reduced, or increased at the discretion of the LD. For the past seasons, dues submission
has only been necessary on an every-other-year basis.)
B.
The league dues are to
be paid to the LD. It is not
advisable to send cash through the mail.
Make out the check or money order payable to the LD, not the League.
C.
If a league member drops
out of or is expelled from the league at any time after he has paid his dues,
he is not entitled to a refund of any amount.
D.
New league members pay a
pro-rated amount of the dues fee, rounded off to the nearest month. If they have already paid a fee to be
an associate manager, that fee is deducted from their total.
E.
The league accounting
year runs from October 1 to September 30.
F.
The dues will be spent
on the website, stamps, envelopes, printer paper, computer disks, printer
ribbons, photocopies, the ledger, website space, league championship trophy and
any other essential supplies needed for the LD to meet their obligation to the
League.
G.
The dues will also be
used to pay for long distance phone calls that are absolutely necessary to
conduct league business. The
LD will keep these to a minimum.
If he needs to call a league member for several items, he will cover the
league business items first, then hang up and call back later on their own time
for any personal business.
H.
The LD will keep a
supplies and expenses ledger for the given year. It should reflect all deposits and expenditures for the
given year. A League member may
ask to see a copy of the ledger at any time.
I.
The LD will be
responsible for informing League members if the League Treasury is running so
low that league business cannot be conducted. They must then mail everyone a copy of the ledger and ask
for a smaller secondary dues payment that they think will get the League
through the year.
J.
If the
League Treasury is ever at a surplus of more than $100, the LD will inform the
League members of the amount prior to the deadline for next year's dues. Each member's dues payment will be
reduced by the amount over $100 in the Treasury, divided by the number of
League Members.
K.
If it is obvious that
the dues payments are always yielding too much or too little money for the
year, yearly dues fees will be adjusted accordingly.
L.
Occasional extra
remittances for the process involved in recruiting and appointing expansion and
replacement owners may be required.
A.
In October, each league
will vote for an MVP (or Player of the Year), Cy Young and Rookies of the Year
for their respective league.
B.
All-Star ballots will be
sent with the June newsletter.
Refer to the In-Season
Mailing Deadlines (XXVIII) section for the deadline that the completed ballot
must be submitted to the LD.
C.
The All-Star Game will
be played at a different owner's ballpark each year. If possible, the game will be played by the owner whose park
is hosting the game.
D.
The All-Star team
rosters will be published in the July newsletter.
E.
The All-Star Game will
be played in advance of the August newsletter. The box score will be reported in the August newsletter.
XXVI.
League Correspondence
Responsibilities
A.
The BRASSball PBM League
places a very high degree of importance on prompt league correspondence. Whether it is a trade inquiry through
the mail (electronic or snail), a telephone call or a request for some
information about a series being played, it is not acceptable to ignore or
unnecessarily delay your obligation to respond.
B.
Maintaining prompt and
respectful correspondence practices is vital to an individual owner maintaining
his position in the league in good standing.
C.
It is the responsibility
of the league members to resolve correspondence problems and include the LD
unless you've reached an impasse.
D.
Your LD will use his
judgment to penalize those who clearly shirk their responsibilities for prompt,
respectful correspondence. He will
penalize as he sees fit after reviewing a given complaint and finding out the
facts.
XXVII.
Backup / Replacement /
Expansion / Associate Managers
A.
If possible, the league
should maintain a list of backup managers. In the event of manager turnover, the replacement manager
could step in immediately.
B.
The LD will be
responsible for organizing and conducting the activities related to securing
candidates for backup, replacement or expansion managers.
C.
Each applicant will be
required to submit a BRASSball League Application Form in order to be
considered for admission. The
applicant may also wish to include facts or other information that is relevant
to his candidacy.
D.
The LD will speak to the
applicant if he thinks he is a prospective BRASSball member and may contact a
former Commissioner for the applicant or a current BRASSball League member who
has played in a league with him.
E.
The backup owner list
will be maintained, and franchises awarded, based on the submission date of the
applicant's BRASSball League Application Form.
F.
The current league
members should always be aware of people they know whom they are sure would be
good BRASSball League members and recommend them for the application process.
G.
Once awarded backup
manager status, a new manager can also become a BRASSball Associate
Member. An associate manager
receives all in-season, monthly mailings and can "stay on top of the league."
H.
If the league decides to
expand, it will offer expansion franchises in order of backup owner priority
number.
XXVIII.
In-Season Mailing
Deadlines
During the season, the key dates
to remember are the 15th and the 25th. Each of these dates is the last possible date by which you
must have sent your files to avoid fines.
Avoid using these dates as the target dates for your mailings. It's too risky.
If you finish playing the games or
have all the information ready to mail to the LD or other League Administrator
in a given month, SEND IT OUT BEFORE THESE DEADLINES. There is no reason to delay a mailing that another person is
waiting to receive. A brief
description of your mailing responsibilities and deadline dates follow:
APRIL
March
15 ñ April Trade deadline. Trades
must be reported to the LD by this date to be effective for April.
March
25 ñ April Rotation deadline.
Starting pitcher rotations for April games are due to the LD.
March 25 ñ April Road Instructions deadline. April HAL instructions are due to the
League Statistician and LD.
April
15 ñ April Home Series Results deadline.
Series results for April are due to home opponents, League Statistician
and League Director.
MAY
April
15 ñ May Trade deadline. Trades
must be reported to the LD by this date to be effective for May.
April
25 ñ May Rotation deadline.
Starting pitcher rotations for May games are due to the LD.
April 25 ñ May Road Instructions deadline. May HAL instructions are due to the
League Statistician and LD.
May 15 ñ May Home Series Results deadline. Series results for May are due to home
opponents, League Statistician and League Director.
JUNE
May 15 ñ June Trade deadline. Trades must be reported to the LD by this date to be
effective for June.
May 25 ñ June Rotation deadline. Starting pitcher rotations for June games are due to the LD.
May 25 ñ June Road Instructions deadline. June HAL instructions are due to the
League Statistician and LD.
June 15 ñ June Home Series Results deadline. Series results for June are due to home
opponents, League Statistician and League Director.
JULY
June 15 ñ July Trade deadline. Trades must be reported to the LD by this date to be
effective for July.
June 25 ñ July Rotation deadline. Starting pitcher rotations for July games are due to the LD.
June 25 ñ July Road Instructions deadline. July HAL instructions are due to the
League Statistician and LD.
June 25 ñ All Star Ballots are to be distributed to all league
members by the LD.
July 15 ñ July Home Series Results deadline. Series results for July are due to home
opponents, League Statistician and League Director.
AUGUST
July 15 ñ All-Star Ballot deadline. All-Star ballots due to the LD without exception.
July 17 ñ August Trade deadline. Trades must be reported to the LD by this date to be
effective for August. This is also
the deadline for all in-season trades between the AL and NL.
July 25 ñ August Rotation deadline. Starting pitcher rotations for August games are due to the
LD.
July 25 ñ August Road Instructions deadline. August HAL instructions are due to the
League Statistician and LD.
August 15 ñ August Home Series Results deadline. Series results for August are due to
home opponents, League Statistician and League Director.
SEPTEMBER
August 17 ñ September Trade deadline. Trades must be reported to the LD by this date to be
effective for September. This is
also the trade deadline for all in-season trades within your own league.
August 25 ñ September Rotation deadline. Starting pitcher rotations for September games are due to
the LD.
August 25 ñ September Road Instructions deadline. September HAL instructions are due to
the League Statistician and LD.
September 15 ñ September Home Series Results deadline. Series results for September are due to
home opponents, League Statistician and League Director.
XXIX. Off-Season Mailing Deadlines
After the season, league business
does not stop. The mailings are
less frequent, but the business conducted is very important. From new contract signings to post-season
awards to the free agency process through the Draft, a lot of franchise
business goes on during the off-season.
Listed below is the off-season mailing deadlines along with a brief
description of each.
September
25 ñ Dues payment for the next season, if any, are due to the LD.
September
25 ñ Contract Extension deadline.
Free agent contract extensions are due to the LD.
September
25 ñ Rule Change Proposals deadline. Proposals for change are due to the LD.
October 25 ñ Contract Signings deadline. MO, Y1, Y2, Y3, A, U and ìAMî contract signings due to
the LD.
October
25 ñ Roster Cuts deadline. Any
roster cuts are due to the LD.
October
25 ñ League Awards Ballot deadline.
League Awards ballots are due to the LD without exception.
October
25 ñ Rule Changes Ballot deadline.
Rule Changes ballots are due to the LD without exception.
November
1 ñ List of restricted and unrestricted free agents distributed by Free Agency
Conductor.
November
10 ñ Rosters, including signings and cuts, are distributed by the LD.
November ìthe Saturday before Thanksgivingî ñ Free Agent Bids
deadline. Sealed bids are due to
the Free Agency Conductor.
The first off-season trading freeze begins at midnight.
November
ìThanksgiving Dayî ñ Free Agency begins.
December
1 ñ Free agent signing report distributed by Free Agency Conductor. The first off-season trading freeze
ends at midnight of the second day following the completion of free agency.
January
15 ñ Amateur Cut deadline. Any
amateur cuts are due to the LD.
Any amateurs not released must be kept through the completion of the
Draft.
February
25 ñ Protected Roster deadline.
30-man protected lists due to the Draft Conductor. The second off-season trading freeze
begins at midnight.
March
1 ñ 30-man protected lists, for all teams, distributed by the Draft
Conductor.
March
ìthe first Saturday in Marchî ñ The Annual Draft is always the first Saturday
in March and begins at 11AM EST, if conducted in an Internet chat room. The second off-season trading freeze
ends at midnight of the first day following the completion of the Draft.
March
?? ñ Draft Cuts deadline. Due 5
days after the completion of the Draft.
Any drafted player(s) that a team does not wish to sign due to the LD. See Contracts (III, Section G) for more details.
March
?? ñ Free agents that are available in Secondary Free Agency distributed by the
LD. These will be distributed as
soon as possible, after the Draft, so as to not impact the regular season.
March
?? ñ Secondary Free Agent Bids deadline.
Due 5 days after the available Free agents are distributed by the
LD. This date may be pushed
forward, at the LDís discretion, so as to meet in-season deadlines.
March
15 ñ Rosters, including signings, from draft and Secondary Free Agency, and
cuts, distributed by the LD.
A.
League Penalties (XXX) is clearly the most unpleasant part of the
constitution. Its existence
is very important but hopefully, its invocation will not be necessary. Everyone who has been in a PBM league
knows that late mailings can really hamper a league, and kill the fun for
reliable owners. That will not
happen in this league
B.
The mere existence of
these penalties, and the fact that they eliminate the subjectivity of a LD
decision, makes for equal ground and expectations for everyone. Everyone knows the rules upfront. Here's hoping these last few paragraphs
will remain an inactive part of the Constitution.
C.
The LD will invoke the
following penalties (fines) for late mailings.
1.
Late Mailings to
Opponent(s). This includes Home
Series Results.
a)
First occurrence will
result in a $250,000 fine.
b)
Second occurrence will
result in a $500,000 fine.
c)
Third, and subsequent,
occurrence(s) will result in a $1,000,000 fine.
d)
Fifth, and subsequent,
occurrence(s) can result in a League Expulsion, at LD discretion.
e)
Tenth occurrence will
result in an AUTOMATIC League Expulsion.
2.
Late
Mailings to the LD or other League Administrators. This includes the following: Road Instructions, Rotation, Home Series Results, All-Star Ballot, Contract
Signings/ Roster Cuts, League Awards Ballot, Rule Changes Ballot and Protected
Roster (for the Draft).
a)
First occurrence will
result in a $1,000,000 fine.
b)
Second occurrence will
result in a:
1)
$2,000,000 fine, plus
the loss of the teamís highest 1st round draft choice.
2)
$2,667,000 fine, plus
the loss of the teamís highest draft choice, if team does not have a 1st
round draft choice.
c)
Third occurrence will
result in a $3,500,000 fine, plus the loss of the teamís TWO highest remaining
draft choices.
d)
Third occurrence can
result in a League Expulsion, at LD discretion.
e)
Fourth occurrence will
result in an AUTOMATIC League Expulsion.
f)
On each occurrence, an
additional $250,000 fine will be assessed for each additional day the mailing
is late past the deadline.
3.
Late Mailing of Dues
Payment to the LD.
a)
A $1,000,000 fine will
be assessed.
D.
The LD will invoke the
following penalties (fines) for not following any of the league rules listed
below.
a)
A $1,000,000 fine will
be assessed.
a)
Each plate appearance
over the limit will be penalized according to the Player Overuse Penalty System
table.
b)
Each inning pitched over
the limit will be penalized according to the Player Overuse Penalty System
table.
3.
Starting an
un-rested pitcher from the end of one month to the beginning of the next month.
a) A $250,000 fine will be
assessed.
a)
Each involved team is
fined $2,000,000 and must forfeit two amateur slots for each of the next two
seasons.
E.
An occurrence is defined
as a single late mailing to another league member or League Administrator.
F.
Replacement owners will
have all fines rescinded that the previous owner incurred over the past two
league seasons.
XXXI.
Player Overuse Penalty
System (POPS)
Every player
overuse event is not equal, but the League Constitutionís player over usage penalty system enforced between 1995 and 2007 treated them as such. If a team
overused a star player by 20 PA and made the playoffs by one
game, there is a much different impact than the case where a team
overused a utility guy by 20 PA in a 100-loss season.
A new Player Overuse Penalty System (POPS) shall be incorporated
beginning with the 2008 regular season to ensure that
the penalty for player overuse better fits the weight of the specific overuse
event. An all-star player overused
by 20 PA and assisted a team to make the playoffs by one game shall have
a much different penalty impact than the case where a team overused a
utility player by 20 PA in a 100-loss season.
The Player
Overuse Penalty System (POPS) table provides appropriate fines for going small
amounts over with average or poor player cards and is calibrated on a graduated
scale that increases the fine for each Plate Appearance / Inning Pitched over
the limit, plus accelerates it further for better player cards. The POPS table shall be enforced when a
team goes one Plate Appearance or one Inning Pitched past the 105% mark.
Furthermore, the fines indicated within the POPS table shall be doubled for
playoff teams in order to discourage teams from overusing good player cards to
get to the playoffs.
A system like
this requires some method to measure the value of a player card. There is
no perfect measure of course. The
scale used has been implemented in other Strat-O-Matic baseball leagues and has
proven to be a solid one. The scale uses On-base Plus Slugging (OPS) for
hitter cards and Component ERA (ERC) for pitcher cards. ERC is defined by Wikipedia as (http://en.wikipedia.org/wiki/Component_ERA):
Component ERA (ERC) is a baseball statistic invented by Bill
James. It attempts to forecast a
pitcher's Earned Run Average or ERA from the number of hits and
walks allowed rather than the standard formula of average number of earned runs
per nine innings. ERC allows one to take a fresh look at a pitcher's
performance and gauge if his results are more or less than the sum of its
parts.
The formula for ERC as it appears in the 2004 edition of the Bill James
Handbook:
ERC = [{(H+BB+HBP) * PTB} / (BFP*IP)] * 9 ñ 0.56
Where PTB is defined:
PTB = [0.89 * {1.255*(HñHR) + 4*HR}] + {0.56 *
(BB+HBPñIBB)}
When intentional walk data is not available, use:
PTB = [0.89 * {1.255*(HñHR) + 4*HR}] + {0.475 *
(BB+HBP)}
Where BFP is defined to be ìtotal batters facing pitcherî
If ERC is less than 2.24, the formula is adjusted as follows:
ERC = [{(H+BB+HBP) * PTB} / (BFP*IP)] * 9 * 0.75
The following
equations are used to generate the POPS lookup tables:
For batters:
Penalty = $300,000 * (Plate Appearance Overuse) * (OPS ñ 0.600)
For pitchers:
Penalty = $100,000 * (Innings Pitched Overuse) * (5.80 ñ ERC)
To be consistent
with the penalty amount prior to the implementation of the POPS system, a
minimum overuse penalty shall be assessed for those instances in which the POPS
table generates a fine less than $250,000.

BATTERS: To find the exact amount of
the penalty fine, use the equation:
Penalty (minimum $250k) = $300,000 * (Plate Appearance Overuse) *
(OPS ñ 0.600)

PITCHERS: To find the exact amount
of the penalty fine, use the equation:
Penalty (minimum $250k) = $100,000 *
(Innings Pitched Overuse) * (5.80 ñ ERC)
1)
These instructions are
to be used for any series where the opposing owner has not sent you his
instructions by the 2nd of the month.
These instructions do not favor the team who is being managed by them. It would be wise to avoid late road
instruction mailings, since one's team might have a difficult time winning
under these instructions.
2)
You may choose to place
a brief telephone call, before the 2nd has passed, to determine if your
opponent is having special difficulties in sending his road instructions and to
ask when you might expect the instructions. But this is not required.
3)
Inquire with the LD and
League Statistician about a HAL file for the opposing team. They may have a HAL file for this team,
either for the current or a previous month.
4)
If you are unable to
obtain a HAL file for this team, setup the opposing team in the following
manner:
1.
The active roster will
contain the 15 position players with the most plate appearances remaining. Ensure that each position is covered.
2.
The starting infield
will be comprised of the players with the most available plate appearances at
each infield position.
3.
The starting outfield
will be comprised of the three outfielders with the most plate
appearances. The outfielders may
have to play out of position (in accordance with the game company's guidelines
on this) to fulfill this requirement.
4.
The remaining position
player with the most plate appearances will be the DH.
5.
The batting order is
determined by ranking the starting lineup from the player with the most plate
appearances batting first, to the player with the least plate appearances
batting last.
6.
Request the teamís
rotation from the LD.
7.
The active roster will
contain 10 pitchers. This will
include the starting pitchers for the series, based on the rotation, with the
remaining spots being filled by the pitchers with the most available innings.
5)
As with the current
rules, HAL will manage the opposition once the game begins. Do not make any changes for the
opposing team during the game.
XXXIII.
BRASSball Game Playing
and Statistics Submission Instructions
Beginning with the 2000 BRASSball season, the league employed a fully automated method of compiling and reporting player stats, standings and league leaders. The method takes advantage of the technology available to us and enables us to:
…
have every BRASSball
memberís computer version display the complete player-by-player stats for all
teams in scores of categories prior to the playing of each monthís game
…
have the up-to-date
league standings prior to the playing of each monthís games
…
have the up-to-date
league leaders in scores of categories prior to each monthís games
…
no longer burden the
individual league members with the necessity of compiling and reporting their
season stats, team leaders, team records or team stats during the season
…
have centralized stats
compilation and reporting that is free from the risks of the incomplete
information and disruption that can accompany in-season resignations of league
members
In
order to accomplish these goals, we will need to keep each of our league files
ìin syncî with each other by using the same standardized roster and stats
files, produced and distributed each month by a member of the leagueís
administrative team. It will be
mandatory for the leagueís membership to use the exact same roster files each
month and to wait until they are received to begin play.
In order to make
manageable the monthly process of handling the mass of files to be received,
downloaded, imported, manipulated, compiled and reported, the leagueís
membership must conform to certain logical and easy-to-follow game playing,
file naming and series results submission conventions. This document lays out the program and
provides all the step-by-step instructions needed to follow these mandatory
conventions.
The leagueís membership
must follow each of these instructions to the letter in order for the
process to work smoothly for all. The whole of the seasonís stats could be
jeopardized otherwise. But donít
worryótheyíre easy, they are logical, and most of us have been doing much of
this already.
Electronic delivery is
the standard and only acceptable delivery method for series results files, road
instruction MGR files, trade reports, contract signings, etc. Series results and road instructions
must be submitted as file attachments to e-mail messages. To ensure quicker down load times for
all, all series result files must be sent as a ZIP file attachment. ZIP software is now mandatory for BRASSball
League members. If you do not have
zip software, you can download a free version from the web by visiting the
following site: http://www.winzip.com/winzip/download.htm
Refer to the BRASSball League Constitution for the instruction, series
results, etc. deadlines.
You are now mandated to use HAL for your road instructions and must
prepare your .mgr file to send to the League Statistician each month. To do so, attach the .mgr file to your
instruction email message.
To create your HAL settings:
1)
Select your team in the
ìManagerî window.
2)
Select the Team option
and go to ìUpdate Computer Managerî.
3)
On the ìUpdate (Your
team) Computer Managerî window, there is a drop-down menu listing the following
three categories: Pitchers, Batters, and Manager Tendencies. Each of these options brings up a new
screen of settings for you to personalize.
4)
At the bottom, is a
ìSuper Halî button that brings up a very detailed list of settings for how each
relief pitcher should be used.
Update this if you wish to reflect the situational relief instructions
you want HAL to follow.
5)
When you finish with
ìSuper Hal Bullpen Managementî, click OK, and then SAVE on the ìUpdate XXX
Computer Managerî window.
6)
To create the .mgr file,
go to the ìTeamî menu again and select ìExport Computer Managerî.
7)
You will be prompted for
a numeric key (to prevent your road opponents from viewing your settings). Once you have entered a key (or chosen
not to), you will be presented with a dialog box that asks you to name your
.mgr file.
8)
Choose a name
(Teamname_MonthYear.MGR is a standard method), the location or folder in which
to save the file, and click Save.
This is the file you email to the League Statistician.
9)
The League Statistician
will import your teamís MGR file and provide all league members with the
official monthly LZP file with all MGR files included. Once you restore this official LZP
file, you may begin playing your monthly games.
The initial league LZP file will be sent out after March 25. It will be complete through all
off-season moves and pre-season trades. It will have the correct ballparks
programmed for each team, as well as all the BRASSball league rules programmed
for the given yearís league play.
League members must install the League LZP file into their Strat-O-Matic
Game software and the BRASSball league will be there for them and ready to
play. League members must
not alter or edit the league roster files in any way. In order
to preserve the compatibility across each of our workstations, we must all be
working with the same files all season long. The accuracy of series stats importing and all league stats
is compromised if the files become incompatible in even the slightest way,
causing a very time-consuming problem of fixing the files and possibly
replaying the games.
To restore the league LZP
file, select the menu item ìLEAGUEî ý ìRESTORE LEAGUEî. Then browse for the proper LZP file you wish to restore. Pay particular attention to the file
you restore.
The rules specific to the BRASSball
League are already programmed when you load your LZP file for the first
time. Even so, please double-check
to ensure that these setting are enabled so that we are playing under the same
rules and league structure.
1)
From the Managerís
screen, select the BRASSball League.
2)
Then click on the
ìOptionsî drop down menu and select ìRulesÖî. This brings up the ìGame Rules for the BRASSball
Leagueî window. Please make sure
the following conditions have been selected in the various categories:
Main Rules: Super Advanced With BK/WP/PB
Stealing: Super Advanced
Miscellaneous: Use Miscellaneous Rules
Injuries: Do Not Use Injuries
Groundball A: Allow GBA on Pitcher Cards
BP/Weather/Clutch: select all
Strategy: Super Advanced Strategy Charts
Closer: Do Not Use Closer Rules
Pitcher Fatigue: Use SADV Fatigue Rules
3)
Click OK to close the
ìGame Rules for the BRASSball Leagueî window.
4)
Now go back to the
ìManagerî window, click on the ìOptionsî menu again and select ìLineups and
Usageî. This brings up the
ìLineups and Usage Options for the BRASSball Leagueî window. Please make sure
the following conditions have been selected in the various categories:
Visiting Team Lineup: Draft League Mode No Rest
Scheduled Days Off: Give Scheduled Days Off
Minor Leaguers: Minor Leaguers ñ INELIGIBLE
Home Team Lineup: Draft League Mode No Rest
Auto Swap: No Auto Swap-O-Matic
Overusage: Ignore Overusage
Click on the boxes at the bottom of the screen that
reads: Use ìSuper HALî Bullpen and Use ìSuper HALî Lineup Slots.
5)
Double-check to see that
your ballpark effects and weather effects (if applicable) have been entered
correctly.
In BRASSball, we employ
Strat-O-Maticís game files for statistics reporting. Subsets are not an allowable stat submission format. After a series is done you will find
the game files in the CDROMBB\EXPORTED directory. The easiest way to find the game files for the series you
just played is look at the times of the files. Also note that there are TWO game files created for every
ONE game played ñ one for the home team and one for the visitor. You must pass along both files to your
opponents and statistician.
Always double check
when starting a game that the game files box is checked on the lineup screen!
Before you start play for a given series, please be sure to reset all
the player rest requirements by giving each team 15 days off. To do this:
1)
Go to ìTeamî,
2)
Then ìGive a Team a Day
Offî
3)
Give the Visiting team
15 days off.
4)
Repeat for the home
team.
You can also accomplish this from the Lineup Screen ñ prior to the
first game of the series.
At the beginning of each game:
1) From the Manager window, start a ìNew Scheduled Gameî
via the button or the ìFileí menu.
2) In the ìScheduleî window, find the date of the game
you wish to play. Select the
game that involves your team. Then from the drop down menu at the top of the
window choose MANUAL. Then click
ìPlay Day.î Then on the next
window click ìManualî again. You
will then arrive at the familiar lineup screen. Carefully set up the home and visiting teamsí manager,
starting pitcher, lineups, and eligible players.
3) Check ìExport Game File Resultsî.
Not much to say here ñ you know how to do
this. Just have a great time and
please be conscientious in following your opponentís instructions and/or to
make sure to set/import his HAL settings properly and play his team to win.
At the end of each game:
1) Click on ìGet Box score.î
2) After you save the results in subsets (optional since
the league requires game files), you will be given a screen dominated by a box
score of the just-completed game. A Box marked Report at the top probably says
ìBox scoreî. Use the arrow drop-down menu at the right of that box to change it
to ìBox score, PAC and Score sheetî.
Then go up top and hit the Save button. You will then be prompted to name the box score and
play-by-play report file. Please
always name the file with the playing date first and the team names following,
exactly like this:
Sept01CHI@STL
Please follow these
naming conventions scrupulously.
It is essential that the month is listed first so that all the files for
a given month will list themselves in order next to each other when the
opponent, statisticians or LD are making lists and working with files,
reviewing replay requests, etc.
At the end of a series:
1)
You will find that
Strat-O-Matic saves the game files automatically to the EXPORTED folder. The easiest way to find the needed
files is to reference the time column in Windows Explorer. Also remember that there are two game
files for each game played. Put
the game files for each
team in the series as well as the box score / play-by-play files into a zip archive named in the following manner:
SeptCHI(#wins)@STL(#wins)
Playing dates are not necessary for the final series
report as there is only one series fitting this description each month.
2) Send copies of the zip archive to both your opponent
and the League Statistician and Backup.
3) Send the ZIP archive as an attachment to an email
message. A series is not deemed
completed until both your opponent and the league statistician(s) have received
all necessary game files.
4)
At the end
of each month, please save all of your existing subsets onto a disk or into a
separate directory and entitle it September Subsets or something. Please save the box score files,
too. You are responsible for
keeping a full set of your subsets and box scores until you learn that the
league has everything it needs from you at the end of the month.
Upon the completion of a
series, a BRASSball League member submits his series results zip archive to his
opponent and his league statistician.
The statistician uses the series results, specifically the game files,
to compile and eventually report the full player stats, league leaders,
standings, etc. for every team in the league. The road opponent uses the series results to verify that his
instructions were followed, looks over the series results, and then takes the
game files and imports them into his stats directory. This way, the individual BRASSball League managers have
their own stats fully imported and updated prior to the next monthís games and
prior to the date for submission of road instructions for the following month.
When you receive series
results files from an opponent here is what you need to do:
…
Download the zip file
into your favorite download directory
and unzip. Please be cautious
about downloading directly from the e-mail attachment into a game
directory. There are reports of
problems caused by this action and itís safer to download somewhere else first,
and then move the downloaded files into the appropriate sombb directory.
…
Move the Boxscores/play
by play (Print files) into the CDROMBB/Print folder. You can then view/print your boxscores.
…
Move the game files from
your opponentís attachment over to the CDROMBB/IMPORT/ folder.
After you have moved the game
files to the CDROMBB/IMPORT/ folder, go into the game and go to the
ìStatisticsî drop down menu. Click
on the ìImport Game Results or Subsetsî option.
NOTE: When importing files, be sure that you are importing
the correct files and the correct number of files. The game files you are importing should show a game date and
team abbreviation for easy identification.
Your import folder window
will then display on the screen. Double-click on your teamís subset and another
box should open listing all the game files in that folder (yours and your
opponentís) and the word ìYesî should appear after the file name. If so then
click the ìImportî button and you should get the message ìX files importedî.
Verify that the amount of files imported is correct.
Your stats have now been
updated.
Before
playing your first home game of the month, it is advisable to configure the
schedule to set each of your 14 monthly home games from ìHOLDî to
"MANUAL". The time to do
so is when you play your first league game. Here is the basic method to
do so:
1)
Select
the "File" option from the top menu
2)
Select
"New Scheduled"
3)
Select
the Day In Schedule for your home game(s) in the left column
4)
Highlight
your home game(s) within the right column
5)
Use
the upper left drop down menu to change from "HOLD" to
"MANUAL"
6)
Click
"OK" when you are prompted to save your changes to the schedule.